by on 9 hours ago
Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties and other helpful information.Here's a list of all the Amulets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and othe...
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by on 10 hours ago
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.At Level 2, Sorcerers unlock the Metamagic system, which uses Sorcery Points to alter the way spells work for that turn. For instance, a Sorcerer can use a Twinned Spell to duplicate the next spell cast, with the ability to target different options.Grant a s...
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by on 13 hours ago
Conjure a flaming scimitar in your hand that deals 3d6 Fire damage and sheds bright light in a 3m radius and dim light in a 6m radius. The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.Raise a wall ofsolid ice that deals 10~60 Cold damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals 10~60 Cold damage per turn to creatures within.Shoot a green arrow that covers the target and the ground with acid...
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by on 17 hours ago
Interrupt a creature in the process of casting a spell, making it fail so it has no effect. The higher the level of the spell being cast, the harder it is to interrupt. You can always interrupt spells of 3rd level or lower.If you are dead set on including a character in your party, simply talk to Withers to respec them to one of the optimal Monk companion classes listed above. This way, you won't miss out on that character's questline, and you won't have to suffer from an improperly balanced par...
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by on 23 hours ago
Here's a list of all the Conjuration Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties and other he...
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by on Yesterday, 1:32 pm
Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties and other helpful information.Here's a list of all the Amulets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and othe...
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by on Yesterday, 6:16 am
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.This is one of the best Paladin BG3 builds because of their strong healing spells and variety of weapon and armor proficiencies, making them more versatile than pure Caster support classes . But when the Oath of Devotion Paladin goes down, the rest of the pa...
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by on Yesterday, 5:31 am
Here's a list of all the Enchantment Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.● A heavy, unwieldy iron cauldron. Better suited to kitchens than campsites. ● A heavy, unwieldy iron cauldron. Better suited to kitchens than travel. ● Though soot coats the outside off this iron cauldron, its interior is sparkling clean.Grant ...
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by on Yesterday, 3:45 am
The Paladin proved to be the game's most popular class over its launch weekend, according to Larian Studios. Indeed, the class is impressively versatile and powerful, almost no matter which way one takes the class. The one condition of playing a Paladin is that RP can often be affected by one's chosen Oath.Flood a creature‘s mind with an illusion of the last thing that attacked it. Each turn, it takes 1d6 Psychic damage. Each time it takes damage from another source, the damage type of Phantasma...
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by on Yesterday, 10:04 pm
Grant a semblance of life to a corpse, allowing it to answer questions. Skeleton and creatures killed with Acid, Fire, Lightning, Necrotic, or Radiant damage no longer have a mouth and can't be made to talk using this spell.Cause a metal weapon or armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks. If the creature is only wearing metal armour, it always rcccivcs Disadvantage. If the creature is still touching the metal, ...
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by on November 24, 2025
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.Here's a list of all the Boots that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.Create ...
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by on November 23, 2025
The Way of the Open Hand and Way of the Four Elements have plenty of options and playability in their own right, but because Sneak Attacks and Stealth are so strong when used to initiate combat (or join it from the outside), the Way of Shadow reigns supreme.Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines....
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