by on September 27, 2025
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If you manage to learn the timing and parry every attack from an enemy, you'll be able to put them in a vulnerable state quite easily . However, failing at this can lead to some rough scenarios. Thankfully, your ping doesn't affect the timing of your dodges and parries as long as you're not in coop m
<img src="https://imgcdn.stablediffusionweb.com/2024/11/3/2b4710ac-d1b1-4c9e-b457-c9475461220d.jpg"; style="max-width:430px;float:left;padding:10px 10px 10px 0px;border:0px;" alt="Ancient Chinese SLG Game UI Interface | Stable Diffusion Online" />Once you progress in the game's story a little and gain some Union levels, you'll start seeing various world bosses and weekly bosses on the map . You'll need materials from these bosses to upgrade certain characters, but more than that, you'll need the EXP they provide for the first clear in the early g
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**Wuthering Waves employs a 3-unit combat system with a design focus on swapping between them at beneficial times ** during battle to maximize their synergies. It's not ground-breaking, but the implementation is excellent - slowly building up a charge bar while using abilities and properly timing dodges allows players to then swap into a new unit that has an immediate effect upon entering the battlefield. We didn't get a chance to really examine what those abilities are, but they seem to range from doing damage to setting up better positioning for a new skill in
Even if you're not looking for an Echo of a certain enemy, they can still be used to fuse together and get random higher-tier Echoes . On the other hand, if you already have an Echo for a certain enemy, you'll still need more since they can have different main stats and sub-st
Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There's a wide array of content immediately available, and when I asked about post-launch plans, there wasn't a concrete answer but an obvious indication it's something that's already a consideration. There's also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players' complaints from the first round of testing, with some pretty drastic redesigns already made in respo
If you have a world quest around your current position, you'll see it as a blue question mark <a href="https://Heealthy.com/question/encore-team-comp-wuthering-waves/">Click On this page</a> the map. Some quests automatically enter your quest inventory, and these include Tutorial and Exploration quests. The former introduces you to new mechanics while the latter helps you make the world a bit sa
However, these fights won't be easy. Regardless of your SOL3 Phase, these bosses are quite formidable, but each one of them has a specific weakness . You need to make use of this weakness to deal heavy damage to their Vibration (white) bar. Enemies take much higher damage when this bar is destro
Much like any other open-world game, Wuthering Waves has various world bosses with their special markers on the map. You can start finding these bosses quite early in the game, but they only get revealed when you activate the Resonance Nexus that's supposed to reveal the part of the map they're
For example, different types of Prisms have immunity to their respective type of damage, and you won't be able to do much if your DPS belongs to that type . Whenever you get close to an enemy type for the first time, you'll see a tutorial giving you their basic description. It's highly recommended to read these before moving forw
Jianxin: Jianxin is a character that gives the good description of jack of all trades, master of none, being a hybrid character who balances support and damage roles, offering diverse team benefits. She excels in sustain, making her quite useful in overworld content combined with her AoE attacks that are excellent for defeating weaker groups of enemies. However, her versatility is both a strength and a weakness. Jianxin requires a lot of field time, making her not the best teammate for most of the existing primary DPS characters. She is prone to interruptions, struggles with high energy costs, and lacks the damage output needed for endgame content. Generally, for players who are interested in completing the story, exploring the world, and farm in overworld, over tackling end game content as of now, she is an excellent pick. Priority:
Boss design also feels like it will be a rewarding element of Wuthering Waves . We got to try a few different difficulty levels and while the first one was fairly easy, only requiring a few well-timed dodges to set up brutally efficient combos, the very next difficulty element resulted in a team wipe after an ill-timed party member swap. It's refreshing to have combat in this genre that feels sufficiently challenging without being completely over-the-top , and early impressions make it feel like Kuro Games has managed to strike that elusive bala
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