by on September 25, 2025
7 views
<br>While the project may put emphasis on fast-paced combat over immersive exploration, FromSoftware's rumored Armored Core project should still learn from Elden Ring's streamlined user interface. Even though they're piloting a robotic mech, players shouldn't have the experience ruins by information flashing on their screen every second. Instead, a smart UI can pop up to aid in futuristic mech combat before automatically disappearing while players immerse themselves and explore the environment. If the next Armored Core game is open-world, flying around a sci-fi setting would be much more impactful without a cluttered scr<br><br> <br>Rumors suggest that FromSoftware is developing a new Armored Core ** game, and the developer can learn a lot from _Elden Ring** _ for this next project. The esteemed Japanese studio has been making games since the 1990s, with the fantasy RPG series King's Field and the mech combat franchise Armored Core being standout hits from these early years. However, since the 2009 launch of Demon's Souls the studio has become most well-known for its soulslike action RPGs like Dark Souls , Bloodborne and Elden Ring . Rumors suggest that FromSoftware is currently making Armored Core 6 as its next <a href="https://Boinc.Berkeley.edu/trac/search?q=https://www.stopfap.org/url/scan?url=https://Www.Eldeninfo.xyz/">slg game Strategy</a>, and the developer's most recent project can have a major influence on the mech combat ser<br><br> <br>The amazing thing about Elden Ring and previous Soulsborne games is that players can make builds off all the weapons in the games, from the simplest whip to the mightiest axe. Even the weakest and weirdest Elden Ring weapons will have players dedicating their time to using them, and depending on a player's play style, some Elden Ring weapons may end up better to use than others. This makes the topic of bad weapons in Elden Ring heavily debated, and based mostly on individual opin<br><br> <br>Similar to previous Soulslike games, Elden Ring _ has an assortment of duo boss fights, with some being better encounters than others. Players often have mixed reviews when it comes to these encounters, frequently discussing the merits of their design and difficulty. There are some amazing duo boss fights in _Elden Ring , but there are also those that are quite disappoint<br><br> <br>For those who play Elden Ring online, illusory walls may come as no surprise. A FromSoftware tradition since the release of Demon’s Souls , Elden Ring is full of illusory walls that conceal hidden pathways and rooms, which in turn often contain powerful weapons and items. Whilst online players may mark certain walls with messages claiming " hidden path ahead " (often followed by " liar ahead "), offline players may struggle to discover all 24 illusory wall locations on their first playthro<br> <br>FromSoftware fit a truly unbelievable number of different weapons in Elden Ring , with these combat tools ranging from swords and bows to rusty anchors and candlesticks. This huge variety of weapons ensures that every player finds something that fits their build and playstyle, and it also allows for nearly endless replayability as fans try out new combinations. This exceptional variety also extends to Elden Ring's enemies and bosses, since the Lands Between is crawling with all manner of deadly foes for players to face. Between the game's expansive arsenal and colorful lineup of enemies, Elden Ring combat stays fresh for hundreds of hours of gamep<br><br> <br>Elden Ring 's Valiant Gargoyle duo is found in the Siofra Aqueduct and consists of the Valiant Gargoyle and Valiant Gargoyle (Twinblade). From a design perspective, these two are like other gargoyles found in Elden Ring . However, during this fight, the gargoyles have a poison breath attack that can be damaging to players not prepa<br><br> <br>Alongside important quest items, some illusory walls lead to large locations. From the Subterranean Shunning-Grounds’ site of grace Frenzied Flame Proscription, players can strike their way through a series of illusory walls that reveal a hidden pathway to the Deeproot Depths region (which can otherwise only be accessed after beating the Valiant Gargoyle found in Siofra Aqueduct). This region is key to completing Fia and D, Hunter of the Dead’s questlines, so players should be sure to check out this area if missed on a first playthro<br><br> <br>While there is a main storyline for players to follow, Elden Ring is filled to the brim with completely optional content. The number of mandatory Elden Ring map areas is shockingly small, and experienced players are able to beat the entire game in only a few hours. However, those who choose to explore the Lands Between encounter a huge host of optional content that ranges from minor enemy encounters to full-blown secret regions and complex storylines. Fighting through optional areas also helps players level up, which makes the game's more difficult storyline bosses significantly more managea<br><br> <br>Despite letting players explore an enormous and wide-open fantasy world, Elden Ring has a remarkably clean user interface. Necessary information like health, stamina and item selection is clearly displayed during combat, but the game's default setting hides these displays during exploration. The screen isn't blocked by navigational tools, either, since players are expected to explore freely or use the in-game map to place visible markers across the Lands Between. While mocking the cluttered UI in Ubisoft game Skull & Bones _ , many fans used _Elden Ring as an example of a simple and effective user interface in an open-world ti<br>
Be the first person to like this.