by on September 24, 2025
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Sadie isn't as close to John Marston as she was to Arthur Morgan , but out of the rest of the Van Der Linde gang, John was probably her second or third closest relationship. During the epilogue of the game, players can have John meet up with Sadie once again as she's found at a bar they once frequented. Their back and forth is great and it shines when John tells Sadie, "You seem to have a problem with bounties getting stolen," and without a blink, she responds. "You're about to have a problem with getting punched in the fa
Red Dead Redemption is a franchise about things not going as intended. It always seems that some sort of crucial information is left out during a mission, or things quickly escalate out of proportion due to the lack of forethought or repercussions by career criminals. Sadie sums this up spectacularly when she professes, "What's the plan? I shoot the cashier while you clear the register?" This is said moments before a simple job turns into a giant mess, which ends up being a microcosm of the entire narrative players experience the franch
Arthur Morgan is many things, but a petty man isn't one. That's what makes his last words to Dutch sting so much at the end of the game if players decide to help John escape while also having a high honor score. In his dying breath, Arthur exclaims to Dutch, "John made it. He's the only one. Rest of us...
He knew that Dutch would hate the idea of John moving on and living a life separate from the gang. It was arguably the most biting thing Arthur could have revealed to Dutch at that moment and he did it without a second of hesitat
The recent Tomb Raider trilogy has generally prioritized gameplay over story, with Lara Croft typically being dropped in a semi-open-world filled with tombs to discover and bears to fight. With the possible exception of Shadow of the Tomb Raider , the trilogy's narratives have been effectively intertwined into the gameplay to create a sense of constant progress
Upon release, God of War 's camera and narrative attracted comparisons to The Last of Us , and understandably so. SIE Santa Monica Studio's 2018 game primarily focuses on Kratos 's rocky relationship with his son, Atreus, as the two head out on an adventure that sees them visiting various regions inspired by Norse mythol
<img src="https://yewtu.be/80dmuM-LcLw"; style="max-width:400px;float:left;padding:10px 10px 10px 0px;border:0px;" alt="The best Soulsborne play order #senpapi #eldenring #darksouls #gaming #bloodborne #sekiro" />The ending of this game is bound to make people shed a tear, with players forming an unbreakable bond with Noctis' comrades along the way. Despite its problems, Final Fantasy 15 's emotional narrative is bound to hit a note with players who were glad to see the series make a triumphant return after staying dormant for the longest t
The combat system effectively blends real-time and strategic components to create an experience that is both visceral and adaptive, while the cyberpunk visuals splendidly complement the subtle world-building. The story is told in snippets and through often vague narration, but there is a lot to unpack h
Final Fantasy 15 is a game that many fans are fans of despite its troubled development cycle. The game's story may be fragmented, but players who were invested in the multimedia storytelling of this game were more than invested in a story that was rife with sad moments every step of the
Sadie may be one of the more beloved characters introduced in Red Dead Redemption 2, but she can't hold a candle to the passion people feel towards Micah Bell. The scum of the Earth that is responsible for the downfall of the Van Der Linde gang is a terrible human who happens to not fool anyone, except for Dutch . Sadie thankfully understands what type of coward he is and calls him on it by stating, "Come on out Micah! At least die like a man!" when she confronts him with John Marston on Mount Ha
Ninja Theory's Hellblade: Senua's Sacrifice has a surprisingly human story to tell for a game rooted in mythology and dark fantasy elements. Senua travels to Helheim in the hope of rescuing the soul of Dillion, <a href="https://zelenodolsk.exdex.ru/to/?l=aHR0cHM6Ly93d3cuT3BlbmxhbmRndWlkZS54eXov">https://zelenodolsk.exdex.ru/to/?l=aHR0cHM6Ly93d3cuT3BlbmxhbmRndWlkZS54eXov</a>; her lover, while also dealing with psychological challenges that have been a part of her life since she was b
Arthur and Sadie Adler are one of the fan-favorite duos in the game as their interactions and conversations provide some of the most compelling quotes. When the gang begins to seriously collapse Arthur gives Sadie his honest opinion when he says, "This whole thing is pretty much done. We're more ghosts than peop
Dutch knows Arthur is smart and honest, so when Arthur tells him, "We're thieves, in a world that don't want us no more," it likely causes Dutch to veer even more into the hopeless optimism he had flirted with. The outlaw way of life is all he has, all he's ever known. If you take that away from him, he's just a man in a hat and s
Arthur initially comes across as a very quiet and reserved man who keeps to himself. Players come to learn that he's quite jovial and extremely empathetic to those around him. Javier Escuella is a Mexican rebel who is far from home but remains that way due to his loyalty to Dutch and the g
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