by on August 22, 2025
Original Sin II is an isometric PC RPG that plays beautifully with mouse and keyboard but also offers full controller support. Perhaps this was a result of how well the controller worked for Divinity: Original Sin Enhanced Edition on console or maybe just a preemptive move with plans for this to go to console, but either choice for control input works well. The music is beautifully composed and accompanies this fantasy setting splendidly, along with the impressive voice acting, and having this t...
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by on August 22, 2025
Unfortunately, the map has since been lambasted by fans. Upon release, players suffered from performance issues, could reach out-of-bounds areas, and were confused by the overly-cluttered design of this winter village. Even after numerous patches, Snipers can still kill opponents from across the map. The developer of the map, Andrew "Rogue13" Risch, claimed that Valve gave him four days to personally find and fix all bugs before it was implemented. It has since been branded as one of the most in...
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by on August 22, 2025
Another perk with a rocky history, Tombstone Soda is back in Modern Warfare Zombies , now better than ever. When the perk first appeared in Black Ops 2, it failed to find a solid footing and quickly disappeared after appearing in Tranzit. Ten years later, Tombstone is back and more effective than ever. One of the best tools a solo player can have in their arsenal, while active, if players die and fail to exfil from a game they will drop a tombstone at the location of death . On the next deployme...
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by on August 22, 2025
Proximity mines, claymores, cluster mines, concussion mines, and the energy mine are all incredibly useful when tackling this contract. If there are multiple players in the squad, having more players in proximity of the drill will speed up progress, so be sure not to wander too far from the contract area. Once the safe is fully opened, players will be able to access the safe to acquire new weapons (often of an uncommon or higher rarity) and possible acquisitions, along with the Reward Rift that ...
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by on August 21, 2025
The world of the sequel has also become much darker than the first time we visited it. The narrative is more grounded this time around, but with the Divine being dead and the Void growing things are much more desolate and dismal this time around, though with the greater emphasis on doom and gloom the distinct narrative voice we have come to know from Larian studios remains in place. In addition to the humans and humanoid races, information may also be gathered by communicating with spirits and a...
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by on August 21, 2025
The world of the sequel has also become much darker than the first time we visited it. The narrative is more grounded this time around, but with the Divine being dead and the Void growing things are much more desolate and dismal this time around, though with the greater emphasis on doom and gloom the distinct narrative voice we have come to know from Larian studios remains in place. In addition to the humans and humanoid races, information may also be gathered by communicating with spirits and a...
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by on August 20, 2025
Creating a Lockpick is a quick and easy recipe that requires a Hammer and Nails. While this produces only 4 Lockpicks, the Hammer isn't consumed during crafting and remains in the player's inventory. As long as the player has nails, they have an unlimited source of the item. Players can also craft Lockpicks using Soap and a Key. Much like the Hammer, the crafting process does not consume Keys. If the player has two Needles, their combination will also result in a Lockp Players can also comb...
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by on August 20, 2025
The first Divinity: Original Sin offered almost unbridled freedom to the player, and it looks like the sequel is prepared to offer even more. Divinity: Original Sin II is designed to be played however the player wants. NPC conflicts can be handled by attempting to talk one's way out of trouble using the tag system, whether it be through charm, logic, or intimidation. Of course, the option to kill anyone in the game exists as well. Killing a quest giver might cause the player to miss out on an in...
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by on August 20, 2025
Divinity: Original Sin II is projected to be completed sometime in 2017. The Early Access build is accessible in Steam with a preorder. This version is obviously not the full game and may not have the same level of polish the final product will, so those wanting the complete final build would be advised to wait until it becomes available. For those wanting to get into the new Original Sin now, this build is worth the asking price. The first act of the campaign is available for both single and mu...
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by on August 20, 2025
Several weeks ago I was fortunate enough to get some hands on time with Divinity: Original Sin II at PAX . That experience only gave a brief glimpse into what is offered in this build and I imagine I will feel the same way about the Early Access build when the complete game is released. The predecessor was a massive choice-driven RPG that was in the vein of classic computer RPGs. The bar was set high by Divinity: Original Sin and everything that made that title so great returns here and then som...
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by on August 20, 2025
Set roughly a thousand years after the events of Divinity: Original Sin, the story begins with all the Origin characters along with the player and other NPCs on board a ship taking them to the prison island of Fort Joy, guilty of all being able to use the power of source like Rivellon's equivalent of a witch hunt. Source was declared an evil force, and all sourcerers have been rounded up and fitted with source muting collars to prevent them from unleashing their powers, which is quite a reversal...
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by on August 20, 2025
Things are a little bit different this time around. For starters, the Divinity: Original Sin **** II takes place over 1,000 years after the events of the original. The Divine is no more, and the Void is ever expanding and will consume the world if allowed to grow unchallenged. In addition to the great time gap between the two games, the role of the player in relation to the magical force known as Source has been completely flipped. No more are we engaged in a witch hunt but instead we step into ...
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