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Anyone who's seen a Mad Max movie will easily be able to spot the direct influence of those films in Borderlands , Gearbox Software's colorful, cel shaded open world role-playing shooter. The alien planet of Pandora is a dangerous wasteland and pretty much everyone who lives there is insane, but that's all part of its charm. The plot of the games follows groups of fortune seekers who are trying to track down mysterious Vaults full of immensely powerful alien technology, and we'd love to see a fi...
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What better way to reinvent a gaming franchise than taking away the controller? It’s a risky proposition to turn one of the most successful Xbox franchises into a Kinect-only title, but that’s exactly what’s been done with Fable. Instead of producing a family-friendly mini-game based game, however, Lionhead Studios have created a full-blown Adventure Game news that manages to rival the main canon in scope. Not only is Fable: The Journey an evolution of the series, but a crucial experiment to see...
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With prosthetic limbs becoming ever more advanced, the world of cyberpunk shooter series Deus Ex is starting to seem like a realistic vision of the future. As human beings start to use technology to evolve their own biology, the player is faced with some hard choices regarding what the future of the human race should look like, and how it should be governed. The original Deus Ex is still the pinnacle of the series, but Deus Ex: Human Revolution was the title that really demonstrated just how gre...
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What better way to reinvent a gaming franchise than taking away the controller? It’s a risky proposition to turn one of the most successful Xbox franchises into a Kinect-only title, but that’s exactly what’s been done with Fable. Instead of producing a family-friendly mini-game based game, however, Lionhead Studios have created a full-blown adventure that manages to rival the main canon in scope. Not only is Fable: The Journey an evolution of the series, but a crucial experiment to see if Kinect...
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Whether you like him or not, Peter Molyneux is a man that’s in a perpetual state of dissatisfaction with the status quo of the industry, and that’s really what makes his career so incredibly fascinating.Another cool feature is that of photograph locations throughout the map that when touched display a viewpoint from the original Xbox game. This is quite nifty as it allows you to match up with your television and see exactly what has been improved for the Anniversary edition. It’s also said that ...
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Anyone who's seen a Mad Max movie will easily be able to spot the direct influence of those films in Borderlands , Gearbox Software's colorful, cel shaded open world role-playing shooter. The alien planet of Pandora is a dangerous wasteland and pretty much everyone who lives there is insane, but that's all part of its charm. The plot of the games follows groups of fortune seekers who are trying to track down mysterious Vaults full of immensely powerful alien technology, and we'd love to see a fi...
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The stakes don't get much higher than trying to prevent a race of synthetic beings from wiping out every last trace of intelligent life in the galaxy. That's the task that falls to Commander Shepherd in Bioware's Mass Effect trilogy, which is set a long way into the future after humanity has managed to tentatively establish itself in the hierarchy of the Milky Way's alien races. This beautiful and expansive science fiction epic captured the hearts of gamers, Suggested Browsing and with the righ...
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Gameplay itself is a nice blend of action elements with those traditional to an RPG. On the offense, a melee weapon, long range weapon and magical will powers are always available, each assigned to a different face button. For defense, numerous gear combinations are available to ensure you’ll always be protected in the heat of battle. Plus you can block and roll. Enemies tend to rush you and offer quite a challenge for those unfamiliar with the proper strategies. Grinding isn’t a common occurren...
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Project Ego sounded like nothing I had played before. Being able to pick and choose which quests to take wasn't exactly groundbreaking, but the idea of the game taking place across the character's lifetime was intriguing. There was talk about how the character would be designed and uniquely tailored to the player's gameplay and they would be able to have children that would have a significant impact in the world. The character would receive unique scars from battle, they could plant a sapling an...
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While Molyneux has certainly made this attitude a recurring (and expected) one, many of the creative ideas from him are the ones that never saw the light of day. Personally, I’m of the small camp who believe the Kinect/Natal demo Milo was an interesting idea that deserved to be investigated upon further ; maybe not with Kinect, but with the idea of simply talking to a person and developing a social relationship with them over time, similar webpage to how you build the foundation of a city into a...
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The combat mechanics played a big part in creating an enjoyable game, but a lot of the fun came from just exploring the world and seeing what sort of trouble one could get into. The goal of the hero was to gain fame, which was measured by their renown which was acquired by completing quests and the reaction of the NPCs was determined by the character's alignment, which was also influenced by their actions. Good characters would seem to develop a bright aura around them and a halo, while evil cha...
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Project Ego sounded like nothing I had played before. Being able to pick and choose which quests to take wasn't exactly groundbreaking, but the idea of the game taking place across the character's lifetime was intriguing. There was talk about how the character would be designed and uniquely tailored to the player's gameplay and they would be able to have children that would have a significant impact in the world. The character would receive unique scars from battle, they could plant a sapling an...
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