by on 1 hour ago
The combat mechanics played a big part in creating an enjoyable game, but a lot of the fun came from just exploring the world and seeing what sort of trouble one could get into. The goal of the hero was to gain fame, which was measured by their renown which was acquired by completing quests and the reaction of the NPCs was determined by the character's alignment, which was also influenced by their actions. Good characters would seem to develop a bright aura around them and a halo, while evil cha...
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by on 3 hours ago
NPC reactions is an area where Fable probably could have benefited from some more tweaking, since early on in the game no one takes the hero seriously, but after playing a few hours the player is likely either the most beloved or feared resident of Albion. The citizens of Albion are superficial as once the fame came in so did the opportunity to take on a spouse or three. Fable was progressive in terms of marriage, allowing the player to take a spouse of the same gender and engage in polygamy. We...
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by on 4 hours ago
And really, Peter Molyneux, for all his broken promises and enormous aspirations, is an innovator. He’s proven his enchantment with taking well-tread ideas and making them into something unexpected. Populous remains one of the most important games of all time, and that couldn’t have happened without some desire to step beyond the established setting. Fable to a lesser extent and certainly with the Milo demo, Peter Molyneux hasn’t made anything flat-out terrible in decades. But his tendency to ge...
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by on 4 hours ago
There’s something odd about an HD port built for a console which itself has games that are being ported to a superior console. Let’s reflect on Fable Anniversary for a second: it’s a 2014 Xbox 360 remake of an Xbox game from 2004. We’re in an age where people are demanding for spectacular looking games like Grand Theft Auto V and The Last of Us to be ported to Xbox One and PS4, and this is an Xbox 360 port of an original Xbox game. As such, judging it is fairly hard to do after spending countles...
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by on 5 hours ago
As is common with Kinect, enjoyment of the title will largely be based on how accurate your set-up is. I played the game with a 42" TV in moderate lighting conditions and adequate space around me. Some will experience the game in better conditions, but I prefer to review Kinect releases with what I feel is a realistic representation of most gamer’s arrangements. To calibrate, there’s a special tool that has you cast spells at stationary enemies. It seems easy enough, but after using the new sett...
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by on 7 hours ago
There have already been two movies based on the Silent Hill games - one of them pretty good, the other pretty terrible. These games were based on the first Silent Hill game and Silent Hill 3 , which deal with the town's strange cult and the little girl who becomes a vessel for their god. Silent Hill 2 , however, is about a man called James Sunderland who comes to Silent Hill after his wife sends a letter inviting him to the town. He finds this pretty disturbing, since his wife has been dead for ...
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by on 8 hours ago
Fable eventually was released in 2005 to high anticipation, but the game failed to live up to Molyneux’s sky-high aspirations. The game earned acclaim for its real-time combat and various methods of dispatching foes, but the morality system was much more limited than originally pitched (good and evil were the only really distinctive ways to progress in the game) and a number of features such as the children component were missing. The abilities to impact the story and the world around you were d...
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by on 12 hours ago
E3 is always one of the most exciting times of the year for gamers, and E3 2017 should be no exception. Kicking off this Saturday, June 10th with EA's press conference, the show will run until June 15th, with plenty of high profile games sure to be given the spotlight over the course of the week. When E3 2017 begins, there should be no shortage of heavy hitters on display from Sony, Microsoft, Nintendo, and more. While there are sure to be a number of exciting games at the event, though, the...
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by on Yesterday, 7:33 am
Game Rant's Anthony Taormina reviews Fable Heroes As the third part of Microsoft's Arcade Next XBLA promotion (which has included Bloodforge and Trials Evolution so far) Fable Heroes fits the casual, family-friendly bill. A cooperative button masher that combines elements of Lionhead Studios' wildly popular series and a more traditional board Adventure game news, Fable Heroes is very hard to label - and even harder to explain. While Fable proper was about taking one's player through a pr...
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by on Yesterday, 5:13 am
Fable: The Journey represents Microsoft 's latest - and likely final - attempt to prove that Kinect , in its current incarnation, is a viable control interface for more than just dance simulators and mini-game collections. Developed by Lionhead Studios , with the now departed Peter Molyneux serving as Creative Consultant, The Journey puts players on a guided, first-person tour of Albion which, thanks to the power of Unreal Engine, has never looked better. But does the game play as good as it l...
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by on Yesterday, 5:13 am
Fable: The Journey represents Microsoft 's latest - and likely final - attempt to prove that Kinect , in its current incarnation, is a viable control interface for more than just dance simulators and mini-game collections. Developed by Lionhead Studios , with the now departed Peter Molyneux serving as Creative Consultant, The Journey puts players on a guided, first-person tour of Albion which, thanks to the power of Unreal Engine, has never looked better. But does the game play as good as it l...
6 views 0 likes