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What better way to reinvent a gaming franchise than taking away the controller? It’s a risky proposition to turn one of the most successful Xbox franchises into a Kinect-only title, but that’s exactly what’s been done with Fable. Instead of producing a family-friendly mini-game based game, however, Lionhead Studios have created a full-blown adventure game Collectibles that manages to rival the main canon in scope. Not only is Fable: The Journey an evolution of the series, but a crucial experimen...
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Choosing to be good or evil was usually straightforward. Several of the main quests had an optional way to end them depending on the outcome, typically spare the foe for good points and kill them for evil. There were a couple quests where there were two available quests but they were the same event, Http://Www.Ad-Links.Org/AdventureTrailHub-Gaming-Community_344490.Html the choice was just to determine what side the player was on which actually was a cool way of making it feel like you were choo...
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