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<br>One of the newest perks in the roster, Death Perception, is a player's best friend when operating in close-quarters environments. After drinking this Perk-a-Cola , players will be able to see any nearby threats or available loot through walls and other environmental obstacles. A form of x-ray vision, Death Perception will highlight dangerous enemies and valuables in a dark red-burgundy aura , making it easy for players to dodge attacks while running around corners and quickly evaluate if a building has any loot crates ins<br><br> <br>The tombstone's location will present itself to players at the start of the next deployment after dying with the perk active -- players can find a navigation indicator on the tac-map. Players will only have one game to reach the tombstone and acquire the lost goods, as the tombstone will disappear if not collected in the game immediately following the player's death with the perk. While players must reach the gravesite in the next following <a href="http://Chemposite.com/index.php/home/myview.shtml?ls=https%3a%2f%2fWww.Aytastarim.net%2Fuser%2FEllieThornhill7%2F&id=140">SLG game missions</a> if they wish to save any loot, they will have the full duration of that one deployment to access the grave site , so players do not need to rush straight to their tombstone after deployment, although it may be wise if large amounts of high tier loot were drop<br><br> <br>Ironically enough, it has been described as a nightmare to play by fans. There are long falls into damage-inducing slime, mandatory tightrope walking sections to progress, copious amounts of platforming, and punishing enemy placements that sour the experience. There’s even a section at the end of the level where slipping into the toxic waste will leave the player unable to escape, and they'll eventually die. Considering its bloated size, it’s also a terrible choice for deathmatches, and it's no wonder it was never ported to the PlayStation versi<br><br> <br>Quick Revive is also a huge help in situations where players get surprised by a surprise zombie or, in the worst cases, a surprise horde. Being able to disengage the mercenaries and quickly heal, dispatch the zombies and heal, then return to the mercenary fight, can be instrumental in completion of this contract. Additionally, the increased regeneration factor can be a literal life-saver when players are locked in place, disabling an extractor. Remember that players can lay down during this process, taking cover from most fire - as long as there is not a mercenary immediately behind the player. If players begin receiving damage while attempting to disable an extractor, laying down and letting Quick Revive work its magic can help players avoid interruptions in progress and having to start the hack from the beginn<br><br> <br>Accessible only via cheats, the level features a pillar with faces on it. As it clips through the level's walls, the pillar eventually travels out of bounds before crashing the game (in the aforementioned source port, the player is thrust back to the main menu instead). Before this happens, a doodle of a flying block floating out of the level and into the void exclaiming "I’M FREE!" will be shown on-screen. This was drawn by the developers as they found the glitch to be very funny, and went so far as to scan the doodle and implement it into the game as a quirky gag before the title would close and send players back to <br><br> <br>Any offensive armaments like the Mortar Strike can be excellent at quickly removing the Terminus forces around an extractor, just be careful not to get caught in the effect area. Throwable tactical and lethal equipment are also effective in this regard - when choosing between Epic tactical gear options, the Cymbal Monkeys or the Kazimir Device , the latter will pull the mercenaries into the blackhole effect , similar to zombies, making it more effective when dispatching a large group of Terminus goons . While the Cymbal Monkey does have an effective blast radius, the Mercenaries do not fall prey to the upbeat tune and will not gather around the explosion the way zombies would. Claymores and proximity mines can be useful at deterring recon assailants , but be cautious of proximity mine placement not to accidentally catch yourself in the blast if triggered by a mercenary. Thermite is also highly effective against groups and heavily armored troops like the shocktroop<br><br> <br>After players deliver the cargo, the LTV will now be available on the map for players to use for the remainder of the deployment. Starting a deployment by completing the Deliver Cargo contract is an excellent way to quickly acquire a strong armored vehicle, a solid amount of spendable essence, and a portable heavy MG great for reinforcing positions or taking out mercenary camps and conv<br><br> <br>The mercenaries in MWZ can be a serious challenge. Players will want to ensure they are geared up with high quality weapons, vests, and plenty of plates and revives before attempting this contract , especially in higher threat areas. If players can hack all three computers and disable all three extractors, the Aether Extractors contract will be completed, with the Reward Rift spawning by the final extractor disabled. In higher threat tiers, players will often encounter even more difficult mercenary troops, including Riot Shield mercenari<img src="https://www.gamingelephant.com/wp-content/uploads/2024/01/ghrush-champion-guide.jpg"; style="max-width:400px;float:right;padding:10px 0px 10px 10px;border:0px;" alt="Ghrush the Mangler Guide | Raid Shadow Legends" /><br>
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