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on August 21, 2025
<br>Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the world didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.<br><br>Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they've put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I'm mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton's more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.<br><br><img src="https://i.ytimg.com/vi/19lYzG8waZU/maxresdefault.jpg" style="max-width:400px;float:left;padding:10px 10px 10px 0px;border:0px;" alt="" />Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse <a href="https://Reddit-directory.com/OpenWorldPilot_676376.html">Open World Game collectibles</a> world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.<br>Grand Theft Auto V is out on PS4, Xbox One, PS3, and Xbox 360, and the PC version launches in January. With that out of the way its time to head back to the old west. Rumors concerning one of 2010s best games have been circulating for a while now, and its about time Rockstar reveals Red Dead Redemption 2. We know its happening, and with all versions of Grand Theft Auto V out in the wild the time has never been more right. We may be waiting years for the game to finally hit store shelves, but better knowing now then being left in the dark.<br><br>This seems nearly impossible seeing as we’re almost at the 10-year anniversary of the game’s announcement, but I feel fairly positive Final Fantasy XV might at least launch in Japan by the time 2015 ends. The fact that we’re getting a gameplay demo in 2015, the large amount of gameplay trailers released in 2014, and the fact that the English voice-overs are already done is enough evidence to suggest we’ll be playing Final Fantasy XV sooner than later.<br><br>Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.<br><br>Don’t be deceived by the number at the end of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we follow Arthur Morgan and the Van der Linde gang. If you recognize the latter name, it was the group of outlaws that John Marston rode with back in the day. As you can expect, you’ll see our loveable Marston often, who is perfectly implemented into the story. It’s not too much fan service or focus, but just enough so he’s a solid supporting role, especially in the later half of the campaign. He has his own arc, but it’s all about Arthur and his issues. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to find his footing as he’s an overly serious character who never breaks a smile and plays the rough cowboy to a T. His relationship with the group, including the gang’s leader, Dutch van der Linde, is what stands out among everything else. It’s the little things around the camp; the songs, the gestures and the interactions that expand our protagonist’s likability, and you begin to better understand him. Even the most insignificant faces seem to bring out the more positive aspects out of Arthur more than the main story ever does, and it’s sad that it’s something players can completely overlook, especially considering entering the camp setting forces the player to move at a snail’s pace.<br>
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