by on August 21, 2025
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<br>Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they've put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I'm mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton's more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.<br><br> <br>Another spooky location can be found North of the Grizzlies, just above the "N" in Ambarino. Searching the woods around there reveals an apparently abandoned shelter that appears to have previously housed a witch. One that has not been abandoned for too long, either, because inside is a seemingly fresh cauldron full of some sort of bubbling liquid. If you're capable of mustering the courage required to take a swig, you'll black out and reawaken a distance away from the cauld<br><br>Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.<br><br>Something I liked about E3 2014 is the strong focus the big 3 had on gamers. Sony, Microsoft and Nintendo all focused on delivering the games that we, the gamers, want to play. Aside from Sony getting a little sidetracked, E3 2014 ended up being one of the better shows in years. Let’s keep that up going into E3 2015.<br><br>When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.<br><br>The Red Dead franchise succeeds because it's playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).<br><br>There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and <a href="http://www.Records-research.sbm.pw/out/open-world-pilot-gaming-hub/">www.Records-research.sbm.pw</a>; another series of events from a quest giver involves a man who really gets under John's skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can't remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It's good to know that my sociopathic tendencies aren't so unusual that the developers weren't able to anticipate my behavior.<br>
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