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on November 25, 2025
<br>I tried to restart from the beginning of the game but bounced off about ten minutes into Pathologic 2's intro on two different occasions. I wasn't able to get back into it at first, and there's likely a lot of reasons for this. I was playing it wrong. Pathologic 2 didn't explain itself to me. The introduction is far too long. I wasn't paying enough attention to my actions because I was treating it like a video game. I was choosing dialog haphazardly. I wasn't judging whether or not the people I talked to in the game world actually had my best interests at heart. I wasn't focusing on being Artemy. I was stressing out about the wrong meters. I wasn't in the z<br><br> <br>General -- or Starscourge -- Radahn is one of the toughest bosses in Elden Ring . In-universe, Starscourge Radahn fought opposite Malenia, Blade of Miquella in the Shattering War to a stalemate. However, this resulted in Radahn getting infected by her Scarlet Rot and spreading it throughout the ravaged lands of Cae<br><br> <br>However, upon traveling through the scarlet-rotted land of Caelid, players will discover the lore behind a barbarian people. Godfrey, the First Elden Lord's original name was Hoarah Loux from the Badlands of (presumably) Caelid. The implication is that Nepheli Loux is a direct descendant of the Lands Between's First Elden L<br><br> <br>**Elden Ring ** and FromSoftware may have given George R.R. Martin the chance to vent his feelings about Game of Thrones season 8 in a creative world, and those feelings may be found in various aspects of the Lands Between and Elden Ring lore . It couldn't have been easy for Martin to weather the backlash that came from Game of Thrones' final season. Luckily, he was able to write a new history, that of the Lands Between, through his work on Elden Ri<br><br> <br>Despite the poor reception of Game of Thrones season 8, it's difficult to deny that George R.R. Martin is a brilliant writer who can bring expansive stories to life through the eyes of a variety of characters. Working with FromSoftware, Martin's world-building skills helped to create one of the most memorable playable spaces in recent memory in the sprawling open-world map of Elden Ring , and possibly offered him a creative outlet for his feelings about Game of Thrones season 8 . T he storytelling of **Elden Ring ** leaves a lot of room for interpretation, but it seems entirely possible that Martin could have made his influence on the game much more personal than players might initially have assu<br><br> <br>But Elden Ring 's Starscourge Radahn, boss status aside, may have also been trying to keep control of the extraterrestrials already in the Lands Between. One of the Nox's Eternal Cities was struck by a falling star in punishment for their blasphemy. This falling star was Astel, Naturalborn of the Void. Astel is essentially a much larger and more powerful version of the Malformed Stars who also came to the Lands Between from outer space. While these these beings have posed a threat to the Nox and have even destroyed what was meant to be an eternal city, they are kept contained deep beneath the surface of the Lands Between because of the lack entryways into Nokron and Nokstella. But because of Ranni, they - along with other extraterrestrials like Falling Star Beasts - now have an opportunity to find their way to the surf<br><br> <br>With this information about the Eternal Cities and Ranni in mind, Radahn's reason behind stopping the stars' movements can be illuminated. While it is not clear whether Radahn had a personal vendetta against his sister, what is clear is that he had a concern about celestial beings crashing into the Lands Between. He was even willing to learn the gravity magic of these creatures to prevent more of them from coming, which is confirmed by the immediate impact of a meteor in Limgrave after his death and the presence of an Alabaster Lord near the crash site in the Weeping Peninsula. Consequently, Radahn was also willing to stand in his sister and mother's way by stopping the movements of the st<br><br> <br>Following the backlash of Game of Thrones season 8, Martin was given the chance to write the history of Elden Ring . The dark fantasy style of Soulsborne games allowed Martin, known for killing off beloved characters, the creative freedom to possibly include Elden Ring sidequests with sad endings and feuds between characters whose views leave the player uncertain as to whom they should support. When the Tarnished returns from their exile, they are nobody important to the inhabitants of the Lands Between, and it's possible Martin felt the same way, entering into the position of writing for a video game rather than a novel. He may well have felt a lot like the Tarnished concept he was creating, someone exploring an unfamiliar landscape. He may have been searching for a way to regain his Grace and continue the Golden Order by fixing his reputation, just as the Tarnished can ultimately repair the Elden R<br><br> <br>The world of **<a href="https://www.eldenringpulse.com/articles/conquering-revenant-s-remembrance-my-epic-journey-through-elden-ring-nightreign-s-emotional-sidequest.html">elden ring nightreign Revenant remembrance</a> Ring ** , FromSoftware's newest dark fantasy RPG, is full of fancy helms and hats players can acquire (either by picking them up from bodies or slaying enemies over the course of play). The weirdest, most intriguing helmets by far are the ones literally crafted from the bodies and heads of certain side characters and opponents in Elden Ring ; aside from letting players customize their characters or engage in "cosplay" shenanigans, the item descriptions for these helmets also give gamers a lot of information about the odder lifeforms in this game's sett<br>
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