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<br>Cypher's Spy Cam and Neural Theft primarily operate as powerful recon abilities. When used correctly, a Cypher player should have eyes on the enemy team at nearly all times. Be sure to abuse the oppressive capabilities of the Spy Cam's Marking Dart as often as possible. A sole enemy death can lead to an incredible momentum shift when playing Cypher, as it can reveal the location of the entire enemy team, leading to a potentially devastating counter-attack or ambush. Use these abilities wisely and matches will end as quickly as they be<br><br> <br>One of the lesser-used abilities at Brimstone's disposal (for good reason) is his Stim Beacon. Tossing this out will grant you and any allies in the radius RapidFire either while standing in the effect, or for four seconds after leaving the area. This RapidFire can doesn't honestly make a huge difference and isn't going to do much for your team, but if you're pushing with a few teammates into the same area, you may as well give everybody the bo<br><br> <br>Another reason for the necessity of communication is the common occurrence of call-outs within a game of Valorant. A player may see an enemy player attempting to flank their team, and if that player does not communicate that with their team than they are certainly going to be quickly wiped out. However, having the ability to quickly say that the enemy player is attempting to flank can be the difference between winning and los<br><br> <br>Omen's ability to through his Dark Cover through walls and cover allows Omen to cover choke-points from insanely far away. However, similar to Shadow Step, using Dark Cover in combination with his Ultimate, from the Shadow provides the character an insane amount of map control. Be sure to master this ability in order to control space and perform some powerful flanking maneuv<br><br> <br>When using Blaze Phoenix players have options in how they can use the ability. It is a powerful defensive tool while also being an incredibly dangerous offensive weapon in the right hands. Using Blaze to cover a given chokepoint is definitely one of its intended uses, as its visual impairment is arguably the best in the game. However, due to its versatile manipulation, Phoenix players can use the ability to cover the blind spot of a given area and flush out any camping players. And when used in conjunction with his Curveball, Blaze can be used to dish out some insane damage on a blinded enemy team. When using Blaze, Phoenix players simply need to be unpredictable, in order to gain the most mileage from the abil<br><br> <br>Brimstone's signature ability is his Sky Smoke. Activating this ability will pull up a <a href="https://www.Fpthoughts.com/articles/echo-of-a-perfect-strike.html">Inferno map</a>, allowing you to select one-to-three areas on the map where you would like to drop smoke, blocking lines of sight. The usefulness of this ability is going to up as you get more familiar with the maps, and it can go a long way in either helping or hurting your team, depending on how they're u<br> <br>Considered by many to be the most difficult among the roster, Cypher relies upon a player's understanding of the map and their enemies' tendencies. But with a firm understanding of both general gameplay and Cypher's arsenal of abilities, an aspiring Cypher main will find success through his oppressive tool<br><br> <br>A common phenomenon of hero-style shooters is a player who hops onto a competitive match, and instantly locks their main character. These players are referred to as "one-trick ponies" due to their skill being deeply connected to their one and only character main. If their particular main is locked from their use they become more of a liability than an asset to their t<br><br> <br>Finally, Brimstone's Ultimate, Orbital Strike, fits a similar niche to his Incendiary Grenade, except with ten-times the effectiveness. Orbital Strike shines the brightest, when placed onto the location of the Spike, dispatching of any enemy looking to disarm the Spike or to simply stop them from even being near its location. This ability can be used to dispatch of a well set up team, through its insanely high damage potential. If done in the right location it can also separate even a well-coordinated team, allowing for players to pick apart the enemy's defenses and strategy. If used correctly Orbital Strike can simply end around and even a match. Its ability to shut down a particular area is unmatched in the game, making it a threat for even the most coordinated teams in the g<br><br> <br>Curveball is Phoenix's second ability in which the Pyromancer fires a flashbang-style fireball. When using Curveball the Phoenix player can curve the trajectory of the attack in either a right or a left angle allowing Phoenix to use the attack to blind players camping behind or around the corner of pesky choke points. This makes Curveball one of the best abilities for a team to use to counterattack a well set-up team and change the tide of battle in their fa<br><br> <br>Cypher's Cyber Cage provides a powerful Smoke-Style aura which both limits an enemy's vision and slows down their movement speed. This ability is useful to slow down an approaching team or to use in conjunction with your Trapwire, concealing the trap's location. Cyber Cage is one of Cypher's most powerful moves and is a pillar of his playst<br>
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