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on November 21, 2025
<br><img style="max-width:420px;float:right;padding:10px 0px 10px 10px;border:0px;" alt="" />And yet those moments, as action-packed and exciting as they are, were just a smaller part of the fact that Red Dead Redemption 2 's focus is turned even more toward its finer details. As I entered a small town as Arthur Morgan and went to the nearby general store, I was able to browse the shelves and interact with almost every individual object, item, or knick-knack that caught my eye, and able to examine it in fine detail, even down to reading the labels. At the conclusion of the previously-mentioned train robbery when looking for bonds and money to score, I saw Arthur rummage through cabinets and spending some time looking at the ornate decorations and items strewn about, when just a minute before this, he was hopping across train cars and taking down gunmen left and right. After riding my horse into the next town and stopping to take a break, I could examine my rifle, clean it with gun oil and a cloth, and make sure it was ready for the next engagement ahead.<br>Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston's name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.<br><br>Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.<br><br>From what's been shown of the story so far, Red Dead Redemption 2 will take place over a decade prior to the events of Red Dead Redemption ; where John Marston's story chronicled the imminent "end of the Wild West," Arthur Morgan's story follows the Van der Linde gang at the height of their notoriety, and is the so-called "beginning of the end" for this volatile period in the American West, according to Rockstar. While playing as Morgan, his role in the game will be to guide the gang through their journey across the West and evading the law on their tail, while also helping the gang set up camp across various locations, and <a href="https://www.openworldpilot.com/articles/exekiller-the-indie-gem-blending-cyberpunk-western-apocalyptic-thrills.html">Paradark Studio</a> aiding them to gather food and other supplies to maintain morale.<br><br> <br>The newest trailer for _ Red Dead Redemption 2 _ was released yesterday by Rockstar Games. You can bet that excitement is only continuing to grow as the long-awaited sequel races to its release date of October 26th for the PlayStation 4 and Xbox <br><br> <br>One of the interesting, yet grotesque mechanics in Red Dead Redemption was the skinning of hunted animals. The animal itself was full of blood splatter and oddly accurate noises. Now, we didn't get a look at whether or not that exact process is part of this new Red Dead adventure, but we were treated to a hint at a possible new mechanic. One of the scenes shows a man guidimh his horse back to what seems to be his home. The horse is carrying a deer carcass, as well as a few other supplies. Does this mean that players will not only have to kill animals, but also harvest them by taking their entire carcass back to base? We really have no idea, but it would add a lot of depth to a repetitive, yet fulfilling mecha<br>Red Dead Redemption was a blast, with numerous side quests, activities and just a big open sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn't ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he's a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.<br>
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