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on November 21, 2025
<br>The hardcore mode in Red Dead Redemption left a lot to be desired. Instead of shifting the gameplay focus to survivalist activities, (hunting, finding shelter) it mostly just made it harder to kill enemies . A mode that would force a player to stock up his saddle with food or be prepared to hunt or steal for a long journey across the map would make for the ultimate Western experience. Simply trying to stay alive for a couple of days should be a challenge as plays fend themselves off from bandits, starvation, bobcats, and the weather. It would also make beating the game in Hardcore mode that much more rewarding. While it may come off a bit too "simulator" to some, it would offer versatile game play and better replay va<br><br>It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the open world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, <a href="https://www.openworldpilot.com/articles/genshin-impact-5-8-breakdown-natlan-skins-summer-zone-nod-krai-teases.html">Yelan Premium Outfit</a> I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.<br><br> <br>_ Red Dead Redemption 2’s _ visuals are astounding. Considering the size of the map – which takes 16 minutes to cross on horseback from one end to the other – and keeping in mind that the game features a vastly underdeveloped western world, it should come as no surprise that traveling from one point to another comes with a lot of wide, open terrain. While this may make travel seem boring and tedious (admittedly, one of my own personal gripes from the original game ), _ Red Dead Redemption 2 _ does a stellar job of keeping players engaged with ever-changing weather, authentic architecture, and gorgeous, sprawling landscapes and scenery. While it may seem like there is not much to do in such a vast open-world, the game does a superb job in balancing random interactions and mini-games along the tra<br><br> <br>But... we’ve been here before, haven’t we? It’s a recently-scribed tale as old as time: A sophisticated, wondrous looking trailer drops for an upcoming big-name title. Gamers then drop some serious coin on pre-orders for the game, only to be delivered a half-finished, buggy game that fails to meet expectations. This was notoriously the case for both _ No Man’s Sky _ and _ Sea of Thieves<br><br>Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they've put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I'm mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton's more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.<br><br>The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.<br>
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