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on November 17, 2025
<br>The Woodcutter’s Axe is one of the weapons in BOTW which has a dedicated secondary purpose. As the name implies, it deals extra damage against trees, making the axe an excellent choice of weapon for collecting wood as it can chop them down expeditiously. As an actual weapon, however, it is remarkably cumbersome to wield, and forces Link to attack with slow, sweeping blows. Should the item come back in Tears of the Kingdom , though, it would make more sense for the axe to become a proper tool. With little value as a weapon, a permanent inventory addition for resource collection fits the Woodcutter’s Axe much bet<br><br> <br>From its first reveal in 2019, Tears of the Kingdom has been the subject of much speculation, with its brief trailers and short snippets of gameplay giving small sneak peeks at some of TOTK 's new tools that weren't in BOTW . Perhaps even more so than the Zelda series' first foray into open-world gameplay, Tears of the Kingdom looks to be an impressively ambitious expansion on the world and mechanics of its predecessor - although much of the game's actual content has remained a mystery, even as it's periodically received new trailers. With a recent gameplay demonstration from series producer Eiji Aonuma, however, four of Link's new abilities have been revealed: Recall, Fuse, Ultrahand, and Ascend, each with seemingly myriad u<br><br> <br>Sable boasts a unique, cel-shaded artstyle that's entirely unlike BOTW 's and TOTK 's, but is beautiful just the same. The ancient ruins and megafauna skeletons dotted around the map lend it an awe-inspiring sense of scale, tempered with a feeling of quiet melancholy. In conjunction with the mellow, ambient soundtrack composed by indie pop musician Japanese Breakfast, Sable creates an evocative, memorable experience on PC, Xbox, and <br><br> <br>Another classic Zelda tool missing from Breath of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo<br><br> <br>The Legend of Zelda: Tears of the Kingdom , brings fans back to the previous game's beloved incarnation of Hyrule while introducing a suite of brand-new locations, enemies, and abilities. One of the new abilities in the game, Fuse, allows Link to combine multiple weapons to create new and unique armaments to use on the monsters and constructs found in Hyr<br><br> <br>Interestingly, another vehicle shown in the demonstration is a basic flying raft - a wooden platform fused with four downward-facing fans and a sail, allowing it to move with the direction of the wind. The limited battery, however, seems to greatly restrict such devices from gaining too much height, which is a far cry from the sky-faring vehicles previously seen in trailers. While not elaborated on in the gameplay demonstration, it seems likely that Tears of the Kingdom 's progression will eventually allow for dedicated ways of building more complicated vehicles, with much greater or even unlimited energy suppl<br><br> <br>The last ability shown in Tears of the Kingdom 's gameplay demonstration, which can also be seen in previous trailers, is Ascend, which allows Link to go through ceilings, essentially "swimming" through until he reaches <a href="https://Zeldatearsofthekingdomfans.com/articles/discovering-bubbul-gems-in-zelda-tears-of-the-kingdom.html">click the next website</a> floor above. The ability seemingly doesn't let the player choose an angled trajectory, as the demonstration shows Link shooting directly upwards, and while thin ceilings and platforms will allow Link to phase through almost instantly, others will require more time. This can be seen in the demonstration, where Link uses Ascend on the ceiling of a cave to rise to the top of a small mountain, with Link going through a brief, portal-like transition before emerging at the <br><br> <br>Another large, two-handed sword with a bit of power behind it, the Edge of Duality is as intimidating as it is beautiful. Its unique, Sheikah-based appearance clearly indicates that this blade is capable of some real destruction, although it may swing a bit slower than some of its smaller counterpa<br><br> <br>While that's intriguing in and of itself, you can actually spot a chunk of this debris that seems to be plummeting to the ground near the end of this gameplay trailer, leaving a trail of green energy behind it. We know that parts of these islands have fallen before, but could they be actively breaking apart even as you play the game? We'll have to get our hands on Tears of the Kingdom when it releases to find <br><br> <br>On top of one of the sky islands, Link is shown fighting with a large creature. This being is made of square boxes, connected by tendrils of glowing greenish-blue energy that binds his body together. These tendrils were also present in the green golem seen in older trailers for this direct Zelda seq<br>
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