by on November 14, 2025
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<br>With the release of the Resident Evil 3 __ remake, fans are wondering what’s coming next. Will Capcom release Resident Evil VIII ? It has been three years since its predecessor launched in 2017. Rumors are already swirling about the game suggesting that it could be even more drastically different from Resident Evil V<br> <br>We only see Princess Zelda fall into a pit in the trailer, presumably descending deeper into the castle’s inner sanctum. Can’t she just climb back out, or is she stuck there until we fish her back out once the final boss is dealt with? I sincerely hope it’s the former, or Nintendo is throwing us a red herring and the true circumstances of the narrative are being cleverly hidden from view. The company has said it’s holding the true title back for Breath of the Wild 2 in fear of spoilers, and the skyward version of Link only ever being framed from the back has convinced me it is another character entir<br><br> <br>In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem<br><br> <br>On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa<br><br> <br>_ Resident Evil 4 _ is so narratively inconsequential that Capcom remaking the game before _ Code Veronica _ might be the studio’s way of fixing the franchise’s overall plot. Who’s to say _ Resident Evil 4 _ won’t make its own narrative changes? It’s possible the game won’t flash forward, won’t dissolve Umbrella, and might actually serve as set up for _ Code Veronica<br><br> <br>The final moments still make me tear up, acting as the perfect distillation of why these characters are so excellent. Zelda is steadfast in her resilience, but willing to fall victim to her emotions when it really matters. She’s vulnerable, <a href="https://Adventuregameland.com/posts/essential-items-for-elden-ring-new-game-plus-journey">Elden Ring best talismans</a> but in a way that simply serves to make her stronger as she moves proudly into the future. Breath of the Wild 2 presumably takes place in the present, with Link and Zelda exploring alongside one another as they rebuild the region into an image they can be proud of. This inevitably leads them to investigate some unusual occurrences beneath Hyrule Castle. Because they’re the unluckiest duo in the world, this releases yet another ancient evil as Zelda is yeeted into a pit and Link finds himself adorned with a bad case of neon zombie arm. Time to save the world again, I gu<br><br> <br>Leon is once again part of the mainstream as far as video game characters are concerned, with his appearance in _ Resident Evil 2 _ doing wonders for his personality– even giving him some semblance of an arc. Following Leon into the events of _ Resident Evil 4 _ now that the Raccoon City Outbreak is over does make a degree of sense. But so does following Claire into _ CV<br><br> <br>Since then, shops have opened up in other games, usually through New Game+ modes. While it might be tempting to just do that again without clerks, they shouldn't get rid of The Merchant. His warping around may not make sense but he is as big a part of the game as Leon<br><br> <br>Link can’t speak, making Zelda the emotional core of a story in desperate need of one. Our protagonist can only stop and stare, providing the occasional nod or grunt to ensure he is with Zelda regardless of whatever circumstances might greet them. Given that so many of Breath of the Wild’s strongest moments are fragmented flashbacks and snapshots of Link’s own memories, it told a wonderfully coherent story of bittersweet heroism. Sacrifices are required to save the world, and Zelda is fully aware of the need to step forward and face the music even if it means giving herself up. She does this, but Link is able to save her, and Breath of the Wild 2 should explore their new lives and the inevitable threat that has the potential to wipe them out once ag<br><br> <br>RE4VR doesn’t function like a remake or remaster at all. When I play it, it's a way of experiencing something I’m intimately familiar with. It’s somewhere between nostalgia and deja vu - like going somewhere you’ve only been in your dreams. When I’m fully immersed in a VR game, it's the closest I ever get to that childhood feeling of getting totally lost in a game, and the familiarity of RE4 makes that even more profound. I know every inch of this game, yet somehow I’m also seeing it all for the first t<img src="https://c0.wallpaperflare.com/preview/332/483/685/two-white-benches-near-red-neon-signage.jpg"; style="max-width:430px;float:left;padding:10px 10px 10px 0px;border:0px;" alt="" /><br>
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