2 views
The master of Mobility, Pathfinder is the perfect champion for World’s Edge. He can zipline his team up high (where most gunfights are won) to shoot down on enemies. He can grapple in and out of fights with e
Anthem quietly rolled on to EA Access and Origin Access in September. But even with that, it's not quite the same as Destiny 2 as players have to subscribe to these services in order to access this cont
The majority of people complaining about SBMM seem to be in the top echelon of players. Their complaints are valid. But it’s important to look at this as a mathematical challenge. The reality is that without SBMM, even middle-of-the-road casual players have an extremely high chance of being consistently matched with top players against whom they don't stand a cha
After reading this chapter, I changed a bunch of in-game settings. I reduced my controller sensitivity from 3 to 2. I also changed my field of view from 110 to 70. Ultimately, my aim became more accurate, even if my actual movements were slower and weir
The damage reduction combined with the gun shield makes him a danger at any range and in most situations. His ability to scare people off the high ground with his Ultimate is the icing on the cake for Gibraltar in the current Apex
He impresses the importance of strategy and communication, including how to deal with teammates in high-pressure, heated moments. In those cases, Ninja suggests listening carefully to your teammates and learning from their perspectives as well. He does NOT suggest raging at them for blocking the door while you were trying to escape an enemy — not that I know anything about t
Based on my Xbox data, it appears the top one percent of players still put in almost double the time of even those in the 98th percentile. Theoretically, the 98th percentile has spent half as much time in the <a href="https://r12Imob.store/index.php?page=user&action=pub_profile&id=638366">SLG game updates</a> and would therefore still not be quite as good as the top one perc
The reality is that current SBMM format affects only negatively impacts a minority of players, even if they’re the most active ones. Unfortunately, unbalanced matchmaking will cause less-skilled players to complain the game is "too hard" and play something e
The explanation blew up in their faces shortly after and #GameFreakLied trended on Twitter as some dataminers claimed that most 3D models in the game was identical to that of the previous game. There were other issues to come that would anger fans of the franchise, and all of Game Freak’s troubles in the matter can be traced to their lack of communication, or in this case as many still feel, deception and outright l
2020 and all years that lie ahead will continue to have similar responses from the player base if developers continue to demonstrate poor communication and greedy business models that milk their consumers for as much money as possible. Many game developers make no secret of wanting consumer cash at frequent intervals through expansions or special events, like Hearthstone or Fortnite , but those games hardly ever receive backlash in contrast because there is no deception there. They want your money, and they are up front about how they plan to do
Of course, that number is somewhat inflated, and mainly refers to the total cost of trying to acquire every single cosmetic item in the event. Rather than attempt to have a civilized discussion with its player base, Drew McCoy, the Executive Producer for the game, decided to go on a childish tirade against their players, calling them "dicks", "ass-hats", and "freeloade
The following is full of assumptions and made-up but easy-to-understand numbers. The goal is to illustrate the math driving the SMBB argument as there’s no accurate game data publicly available for these calculati
Released on the King’s Canyon Map, Octane is a super mobile champion that can get in and out of fights easily. The bulk of play on World’s Edge is either in wide-open areas or in densely built hotspots around the map. With this in mind, octane is a fine choice for traversing great distances, but his speed and ultimate jump pad don't do much in the way of turning the tide of a fi
It's possible the decision to release Apex Legends before Anthem was an intentional move to draw attention away from what EA knew would be a disastrous launch. Maybe in the weeks leading up to Anthem 's release, executives realized the game would be critically panned. After the beta period, players were quick to note how "broken" the game f
While there were so many outstanding game releases in 2019, what usually garners the most attention is consumer backlash against developers. In each of the following circumstances, a lack of communication or an overwhelming show of greed was often the reason for a fallout between the two sides, and hopefully there are lessons to be learned to make 2020 a better y
However, one only needs to look to Destiny to know those two game styles have overlapping fanbases. People play Destiny for PvE strikes and raids, but they also play PvP modes such as Crucible and Gam
Be the first person to like this.