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on August 31, 2025
<br>The two heavy weapons in VALORANT are the Ares and the Odin. These machine guns have huge ammo capacity compared to the other guns in the game. They can be used for stopping aggressive teams with the sheer firepower they can unleash. The downside to these guns is that they require a brief spin-up time before they shoot at the maximum rate of f<br><br> <br>Sova is an archer who has a purchasable drone that he can fly around the map to locate enemies. This makes peeking around corners far less dangerous, and the drone has the ability to mark enemies and reveal their location to teammates. Sova also has a recon bolt that recharges over time and can be used to locate enemies. Wherever the bolt is fired it will shoot off three pulses and reveal the enemy's locat<br><br> <br>The Barrier Orb is exactly what it says on the tin. It creates a protective wall that defends allied players, but can still be destroyed if damaged too much. It will eventually disappear after enough time has pas<br><br> <br>Omen's second ability, Paranoia, is a projectile that can travel through walls and heavily decreases vision for all players that are inside it. This of course includes allies, so Omen players should use it with c<br><br> <br>In Valorant , teams will switch between offensive and defensive rounds. While defense is important, offensive rounds are much harder to win as teams will need to push on to a point compared to holding and defending a point. This makes prioritizing offensive agents slightly more important than defensive age<br><br> <br>Finally, Brimstone's Ultimate, Orbital Strike, fits a similar niche to his Incendiary Grenade, except with ten-times the effectiveness. Orbital Strike shines the brightest, when placed onto the location of the Spike, dispatching of any enemy looking to disarm the Spike or to simply stop them from even being near its location. This ability can be used to dispatch of a well set up team, through its insanely high damage potential. If done in the right location it can also separate even a well-coordinated team, allowing for players to pick apart the enemy's defenses and strategy. If used correctly Orbital Strike can simply end around and even a match. Its ability to shut down a particular area is unmatched in the game, making it a threat for even the most coordinated teams in the g<br><br> <br>Aftershock is a charge that players can manually place on walls that blasts out on the other side of the wall after a short amount of time. These charges can do a large amount of damage, but they can be avoided due to the delay. The explosion is also relatively small and doesn't fill an entire room, so it is easy to simply back away from it once it is noti<br><br> <br>Viper - Also a zone control character, although she uses poison. She can create pools of acid, or place a poison cloud emitter that she can pick up and move. Her signature move is a wall of poison gas, and her ultimate is a zone of poison that fogs enemy vision, outlines enemies who stand in it (for her), and stays as long as she stays in it (it doesn't hurt h<br><br> <br>And Jett - Perhaps the most mobile of the characters. She can toss out a sphere of obscuring fog and also launch herself upwards to reach advantageous positions. Her signature ability is a short dash forwards (think Tracer) and her ultimate arms her with several knives. She can fling the knives to deal damage or kill with a headshot, and she gets them all back on a kill (that's her bel<br><br> <br>Valorant _ is Riot Game's most recent tactical shooter that players are calling a mix between Counter-Strike and Overwatch. The game is a 5v5 Search and Destroy <a href="https://Arkadiaforum.com/proxy.php?link=http://Www.Link-BOY.Org/details.php?id=342729">SLG Game DLC</a> much like Counter-Strike: Global Offensive, but players also have to select different Agents which have unique abilities much like Overwatch. _Valorant currently has nine playable agents each having their own skill set that can help a team claim victory over their opponents. While players chose and buy whatever weapon they want to go with their agents, pairing agents' abilities well can help turn the tide of bat<br><br> <br>The Bucky is a pump-action shotgun with a low rate of fire and a wide spread pattern. This shotgun has a slow reload time and cannot penetrate walls, but its alternate fire can one-shot unarmored opponents in the mid-ra<br><br> <br>Agents Jett and Omen have mobility skills with Jett being able to jump and glide around the map, and omen being able to teleport from one place to another. Both share a smoke ability, but Jett ultimately has more mobility options that make her the most agile agent in Valora<br><br> <br>This gun does impressive headshot damage and has a quick rate of fire. It also has a higher ammo capacity than any of the other pistols with its 15-round magazine. Unfortunately, it loses some of its accuracy as you fire thanks to the silencer. Still, one headshot to an unarmored foe will kill t<br><br> <br>The most expensive sidearm, this revolver deals massive damage but is offset by its low ammo capacity and slow rate of fire. The Sheriff's recoil may be a bit hard to control, but being able to kill with one headshot at almost any range/armor level makes up for<br>
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